Extended Covid Lockdowns Lead to Massive $20 Billion Mobile Game Spending Revenue in Q3

While the coronavirus pandemic has caused a lot of damage to many economic sectors and industries of the world, one industry that has managed to keep its head above water and in fact earn even more than might have been the case otherwise is the tech industry. Mobile downloads in particular have been a huge earner, what with people being forced to stay at home and therefore not really having anything to do other than potentially play a variety of games on their phones.

In the second quarter of 2020, mobile games across various platforms that people use on a regular basis saw a huge uptick in downloads with the number settling at around a billion total downloads across all platforms. It turns out that this success is continuing into Q3, with another billion downloads having been performed in the past three months leading to a revenue of about $20 billion total. This is an extraordinary amount of money, and it just might get a lot more people interested in making games as this industry is turning into the single most profitable one that the world of tech currently has to offer at this point in time.

This is a 15% year on year increase from 2019’s third quarter. The growth of the mobile gaming industry has certainly been helped by the lockdowns, and the extension of these lockdowns well past the period of time during which people assuming they were going to end has probably fueled this massive increase even more. With all of that having been said and out of the way, it is important to note that we will have to wait and see whether this is true growth or if it is a bubble that is being propped up by external factors, one that could very well burst once the lockdowns end.

Read next: GAMING recognized as the Most-Profitable Industry in the Entertainment Sector by a Wide Margin!
Previous Post Next Post